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(+1)

I have been waiting for this one for awhile and it was exactly what i hoped for. The feeling of being out on the floor and retreating to the quiet of the staff only room. The stupid shit people ask for even though they are right by the aisle.

I loved all the subliminal messaging and shout outs to other devs as well.

This brought back some crazy memories of working at a couple retail stores and grocery stores.

Excuse me while I spend a few more hours walking the aisles of this hell hole.

Any chance for controller support?

The boxes seem to break and cease working (game breaking) when a customer 'asks' for help when you're stacking products. I can no longer grab stuff out of the box until I lose the game.

I just tested it myself. It seems to happen if you get caught in exactly the same frame as when you place an item, which I didnt foresee happening. I'll get to work on a fix! 

It happened to me 5+ times when playing xD So I can definitely say it was frequent for me at least in a single playthrough.

Only other possible bug I maybe found was, after beating the game and restarting/replaying the game, the managers' dialogue at the intro doesn't appear properly (when still holding backpack) unless it was some other variable or random glitch that made him not talk

(+2)

worked customer service, pretty accurate.

(+2)

Such a great art style. Genuinely one of the most anxiety inducing games ever but in a good way. I'm all for unconventional horror and this deffo has things to say about the hells of working in retail!

i rly like to throw boxes into granny's face 10/10

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